Containing a snapshot of current mouse and keyboard state.
More...
|
void | Scan (double totalTime) |
|
Containing a snapshot of current mouse and keyboard state.
Definition at line 16 of file CUIInput.cs.
◆ CUIInput()
CrabUI.CUIInput.CUIInput |
( |
| ) |
|
Definition at line 130 of file CUIInput.cs.
131 {
132 CUI.OnWindowKeyDown += (e) => WindowKeyDownQueue.Enqueue(e);
133 CUI.OnWindowTextInput += (e) => WindowTextInputQueue.Enqueue(e);
134 }
◆ Scan()
void CrabUI.CUIInput.Scan |
( |
double | totalTime | ) |
|
Definition at line 63 of file CUIInput.cs.
64 {
65 MouseInputHandled = false;
66 ScanMouse(totalTime);
67 ScanKeyboard(totalTime);
68 }
◆ ClickConsumed
bool CrabUI.CUIInput.ClickConsumed |
◆ DoubleClick
bool CrabUI.CUIInput.DoubleClick |
◆ DoubleClickInterval
double CrabUI.CUIInput.DoubleClickInterval = 0.2 |
|
static |
◆ HeldKeys
Keys [] CrabUI.CUIInput.HeldKeys = new Keys[0] |
◆ Keyboard
KeyboardState CrabUI.CUIInput.Keyboard |
◆ Mouse
MouseState CrabUI.CUIInput.Mouse |
◆ MouseDown
bool CrabUI.CUIInput.MouseDown |
◆ MouseHeld
bool CrabUI.CUIInput.MouseHeld |
◆ MouseMoved
bool CrabUI.CUIInput.MouseMoved |
◆ MousePosition
Vector2 CrabUI.CUIInput.MousePosition |
◆ MousePositionDif
Vector2 CrabUI.CUIInput.MousePositionDif |
◆ MouseUp
bool CrabUI.CUIInput.MouseUp |
◆ PressedKeys
Keys [] CrabUI.CUIInput.PressedKeys = new Keys[0] |
◆ Scroll
float CrabUI.CUIInput.Scroll |
◆ Scrolled
bool CrabUI.CUIInput.Scrolled |
◆ ScrollSpeed
float CrabUI.CUIInput.ScrollSpeed = 0.6f |
|
static |
◆ SomeKeyHeld
bool CrabUI.CUIInput.SomeKeyHeld |
◆ SomeKeyPressed
bool CrabUI.CUIInput.SomeKeyPressed |
◆ SomeKeyUnpressed
bool CrabUI.CUIInput.SomeKeyUnpressed |
◆ SomethingHappened
bool CrabUI.CUIInput.SomethingHappened |
◆ SomeWindowEvents
bool CrabUI.CUIInput.SomeWindowEvents |
◆ UnpressedKeys
Keys [] CrabUI.CUIInput.UnpressedKeys = new Keys[0] |
◆ WindowKeyDownEvents
TextInputEventArgs [] CrabUI.CUIInput.WindowKeyDownEvents |
◆ WindowTextInputEvents
TextInputEventArgs [] CrabUI.CUIInput.WindowTextInputEvents |
◆ MouseInputHandled
bool CrabUI.CUIInput.MouseInputHandled |
|
getset |
The documentation for this class was generated from the following file: