2using System.Reflection;
3using System.Runtime.CompilerServices;
4using System.Collections.Generic;
5using System.Collections.Immutable;
10using Microsoft.Xna.Framework;
11using Microsoft.Xna.Framework.Graphics;
17 public partial class RandomTest : FillMethods
26 ResizeToSprite =
true,
28 BackgroundSprite =
CUISprite.FromId(
new Identifier(
"EyeButton")),
30 BackgroundColor =
new Color(255, 255, 255, 255),
CUIAnchor is just a Vector2 This is a static class containing some helper methods.
Base class for all components.
virtual CUIComponent Append(CUIComponent child, string name=null, [CallerMemberName] string memberName="")
Adds children to the end of the list.
Draggable and resizable container for other components.
Wrapper Containing link to texture and drawing settings, like SourceRedt, DrawMode,...