2using System.Reflection;
3using System.Runtime.CompilerServices;
4using System.Collections.Generic;
5using System.Collections.Immutable;
11using Microsoft.Xna.Framework;
12using Microsoft.Xna.Framework.Graphics;
18 public partial class PropTest : FillMethods
25 ResizeToSprite =
true,
27 BackgroundSprite =
new CUISprite(
"Dev2.png"),
28 BackgroundColor = Color.White,
29 IgnoreTransparent =
true,
33 frame.OnMouseUp += (e) => frame.BackgroundColor = Color.White;
CUIAnchor is just a Vector2 This is a static class containing some helper methods.
Base class for all components.
Color BackgroundColor
Color of BackgroundSprite, default is black If you're using custom sprite and don't see it make sur...
Draggable and resizable container for other components.
Wrapper Containing link to texture and drawing settings, like SourceRedt, DrawMode,...